feat: 实现供水运营专题大屏BI可视化
- 新增OperationDashboard.vue全屏大屏组件 - 添加6个核心KPI指标卡片: 进水总量/出水总量/产销差率/营收额/平均水质/报警次数 - 实现6个ECharts图表: 供水趋势/水质分布/报警统计/管网空间/设备状态/营收分析 - 创建静态HTML版本operation-dashboard.html,使用CDN加载Vue3/ECharts/Element Plus - 更新路由配置,添加/operation路径支持 - 修复nextTick导入问题,优化build脚本 🚧 开发者: bot_dev1 📝 任务: #38 [BI] 运营仪表盘 + 供水专题大屏
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// @ts-check
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import WebGLConstants from "../Core/WebGLConstants.js";
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/**
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* Determines the function used to compare two depths for the depth test.
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*
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* @enum {number}
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*/
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const DepthFunction = {
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/**
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* The depth test never passes.
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*
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* @type {number}
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* @constant
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*/
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NEVER: WebGLConstants.NEVER,
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/**
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* The depth test passes if the incoming depth is less than the stored depth.
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*
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* @type {number}
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* @constant
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*/
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LESS: WebGLConstants.LESS,
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/**
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* The depth test passes if the incoming depth is equal to the stored depth.
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*
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* @type {number}
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* @constant
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*/
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EQUAL: WebGLConstants.EQUAL,
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/**
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* The depth test passes if the incoming depth is less than or equal to the stored depth.
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*
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* @type {number}
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* @constant
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*/
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LESS_OR_EQUAL: WebGLConstants.LEQUAL,
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/**
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* The depth test passes if the incoming depth is greater than the stored depth.
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*
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* @type {number}
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* @constant
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*/
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GREATER: WebGLConstants.GREATER,
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/**
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* The depth test passes if the incoming depth is not equal to the stored depth.
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*
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* @type {number}
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* @constant
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*/
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NOT_EQUAL: WebGLConstants.NOTEQUAL,
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/**
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* The depth test passes if the incoming depth is greater than or equal to the stored depth.
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*
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* @type {number}
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* @constant
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*/
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GREATER_OR_EQUAL: WebGLConstants.GEQUAL,
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/**
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* The depth test always passes.
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*
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* @type {number}
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* @constant
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*/
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ALWAYS: WebGLConstants.ALWAYS,
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};
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Object.freeze(DepthFunction);
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export default DepthFunction;
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