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- /**
- * Defines loading state of a image as any request is resolved and the WebGL resources are updated.
- * @private
- * @enum {number}
- */
- const BillboardLoadState = Object.freeze({
- /**
- * There is no image data to load.
- * @private
- * @type {number}
- * @constant
- */
- NONE: 0,
- /**
- * Image data is in the process of downloading, or WebGL resources are being updated.
- * @private
- * @type {number}
- * @constant
- */
- LOADING: 2,
- /**
- * The image data has been downloaded and the WebGL resources have been created. It is ready for rendering.
- * @private
- * @type {number}
- * @constant
- */
- LOADED: 3,
- /**
- * There was an error while downloading an image or updating the WebGL resources.
- * @private
- * @type {number}
- * @constant
- */
- ERROR: 4,
- /**
- * Updating the WebGL resources failed, due to the resource being destroyed or another error.
- * @private
- * @type {number}
- * @constant
- */
- FAILED: 5,
- });
-
- export default BillboardLoadState;
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