| 1234567891011121314151617181920212223242526272829 |
- import Pass from "../Renderer/Pass.js";
-
- /**
- * Defines a list of commands whose geometry are bound by near and far distances from the camera.
- * @alias FrustumCommands
- * @constructor
- *
- * @param {number} [near=0.0] The lower bound or closest distance from the camera.
- * @param {number} [far=0.0] The upper bound or farthest distance from the camera.
- *
- * @private
- */
- function FrustumCommands(near, far) {
- this.near = near ?? 0.0;
- this.far = far ?? 0.0;
-
- const numPasses = Pass.NUMBER_OF_PASSES;
- const commands = new Array(numPasses);
- const indices = new Array(numPasses);
-
- for (let i = 0; i < numPasses; ++i) {
- commands[i] = [];
- indices[i] = 0;
- }
-
- this.commands = commands;
- this.indices = indices;
- }
- export default FrustumCommands;
|