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Geometry3DTileContent.js 13KB

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  1. import Cartesian3 from "../Core/Cartesian3.js";
  2. import defined from "../Core/defined.js";
  3. import destroyObject from "../Core/destroyObject.js";
  4. import DeveloperError from "../Core/DeveloperError.js";
  5. import getJsonFromTypedArray from "../Core/getJsonFromTypedArray.js";
  6. import Matrix4 from "../Core/Matrix4.js";
  7. import RuntimeError from "../Core/RuntimeError.js";
  8. import Cesium3DTileBatchTable from "./Cesium3DTileBatchTable.js";
  9. import Vector3DTileGeometry from "./Vector3DTileGeometry.js";
  10. /**
  11. * <p>
  12. * Implements the {@link Cesium3DTileContent} interface.
  13. * </p>
  14. *
  15. * @implements Cesium3DTileContent
  16. * @private
  17. */
  18. class Geometry3DTileContent {
  19. constructor(tileset, tile, resource, arrayBuffer, byteOffset) {
  20. this._tileset = tileset;
  21. this._tile = tile;
  22. this._resource = resource;
  23. this._geometries = undefined;
  24. this._metadata = undefined;
  25. this._batchTable = undefined;
  26. this._features = undefined;
  27. /**
  28. * Part of the {@link Cesium3DTileContent} interface.
  29. */
  30. this.featurePropertiesDirty = false;
  31. this._group = undefined;
  32. this._ready = false;
  33. initialize(this, arrayBuffer, byteOffset);
  34. }
  35. get featuresLength() {
  36. return defined(this._batchTable) ? this._batchTable.featuresLength : 0;
  37. }
  38. get pointsLength() {
  39. return 0;
  40. }
  41. get trianglesLength() {
  42. if (defined(this._geometries)) {
  43. return this._geometries.trianglesLength;
  44. }
  45. return 0;
  46. }
  47. get geometryByteLength() {
  48. if (defined(this._geometries)) {
  49. return this._geometries.geometryByteLength;
  50. }
  51. return 0;
  52. }
  53. get texturesByteLength() {
  54. return 0;
  55. }
  56. get batchTableByteLength() {
  57. return defined(this._batchTable)
  58. ? this._batchTable.batchTableByteLength
  59. : 0;
  60. }
  61. get innerContents() {
  62. return undefined;
  63. }
  64. /**
  65. * Returns true when the tile's content is ready to render; otherwise false
  66. *
  67. *
  68. * @type {boolean}
  69. * @readonly
  70. * @private
  71. */
  72. get ready() {
  73. return this._ready;
  74. }
  75. get tileset() {
  76. return this._tileset;
  77. }
  78. get tile() {
  79. return this._tile;
  80. }
  81. get url() {
  82. return this._resource.getUrlComponent(true);
  83. }
  84. get metadata() {
  85. return this._metadata;
  86. }
  87. set metadata(value) {
  88. this._metadata = value;
  89. }
  90. get batchTable() {
  91. return this._batchTable;
  92. }
  93. get group() {
  94. return this._group;
  95. }
  96. set group(value) {
  97. this._group = value;
  98. }
  99. hasProperty(batchId, name) {
  100. return this._batchTable.hasProperty(batchId, name);
  101. }
  102. getFeature(batchId) {
  103. //>>includeStart('debug', pragmas.debug);
  104. const featuresLength = this.featuresLength;
  105. if (!defined(batchId) || batchId < 0 || batchId >= featuresLength) {
  106. throw new DeveloperError(
  107. `batchId is required and between zero and featuresLength - 1 (${
  108. featuresLength - 1
  109. }).`,
  110. );
  111. }
  112. //>>includeEnd('debug');
  113. createFeatures(this);
  114. return this._features[batchId];
  115. }
  116. applyDebugSettings(enabled, color) {
  117. if (defined(this._geometries)) {
  118. this._geometries.applyDebugSettings(enabled, color);
  119. }
  120. }
  121. applyStyle(style) {
  122. createFeatures(this);
  123. if (defined(this._geometries)) {
  124. this._geometries.applyStyle(style, this._features);
  125. }
  126. }
  127. update(tileset, frameState) {
  128. if (defined(this._geometries)) {
  129. this._geometries.classificationType = this._tileset.classificationType;
  130. this._geometries.debugWireframe = this._tileset.debugWireframe;
  131. this._geometries.update(frameState);
  132. }
  133. if (defined(this._batchTable) && this._geometries.ready) {
  134. this._batchTable.update(tileset, frameState);
  135. this._ready = true;
  136. }
  137. }
  138. pick(ray, frameState, result) {
  139. return undefined;
  140. }
  141. isDestroyed() {
  142. return false;
  143. }
  144. destroy() {
  145. this._geometries = this._geometries && this._geometries.destroy();
  146. this._batchTable = this._batchTable && this._batchTable.destroy();
  147. return destroyObject(this);
  148. }
  149. }
  150. function createColorChangedCallback(content) {
  151. return function (batchId, color) {
  152. if (defined(content._geometries)) {
  153. content._geometries.updateCommands(batchId, color);
  154. }
  155. };
  156. }
  157. function getBatchIds(featureTableJson, featureTableBinary) {
  158. let boxBatchIds;
  159. let cylinderBatchIds;
  160. let ellipsoidBatchIds;
  161. let sphereBatchIds;
  162. let i;
  163. const numberOfBoxes = featureTableJson.BOXES_LENGTH ?? 0;
  164. const numberOfCylinders = featureTableJson.CYLINDERS_LENGTH ?? 0;
  165. const numberOfEllipsoids = featureTableJson.ELLIPSOIDS_LENGTH ?? 0;
  166. const numberOfSpheres = featureTableJson.SPHERES_LENGTH ?? 0;
  167. if (numberOfBoxes > 0 && defined(featureTableJson.BOX_BATCH_IDS)) {
  168. const boxBatchIdsByteOffset =
  169. featureTableBinary.byteOffset + featureTableJson.BOX_BATCH_IDS.byteOffset;
  170. boxBatchIds = new Uint16Array(
  171. featureTableBinary.buffer,
  172. boxBatchIdsByteOffset,
  173. numberOfBoxes,
  174. );
  175. }
  176. if (numberOfCylinders > 0 && defined(featureTableJson.CYLINDER_BATCH_IDS)) {
  177. const cylinderBatchIdsByteOffset =
  178. featureTableBinary.byteOffset +
  179. featureTableJson.CYLINDER_BATCH_IDS.byteOffset;
  180. cylinderBatchIds = new Uint16Array(
  181. featureTableBinary.buffer,
  182. cylinderBatchIdsByteOffset,
  183. numberOfCylinders,
  184. );
  185. }
  186. if (numberOfEllipsoids > 0 && defined(featureTableJson.ELLIPSOID_BATCH_IDS)) {
  187. const ellipsoidBatchIdsByteOffset =
  188. featureTableBinary.byteOffset +
  189. featureTableJson.ELLIPSOID_BATCH_IDS.byteOffset;
  190. ellipsoidBatchIds = new Uint16Array(
  191. featureTableBinary.buffer,
  192. ellipsoidBatchIdsByteOffset,
  193. numberOfEllipsoids,
  194. );
  195. }
  196. if (numberOfSpheres > 0 && defined(featureTableJson.SPHERE_BATCH_IDS)) {
  197. const sphereBatchIdsByteOffset =
  198. featureTableBinary.byteOffset +
  199. featureTableJson.SPHERE_BATCH_IDS.byteOffset;
  200. sphereBatchIds = new Uint16Array(
  201. featureTableBinary.buffer,
  202. sphereBatchIdsByteOffset,
  203. numberOfSpheres,
  204. );
  205. }
  206. const atLeastOneDefined =
  207. defined(boxBatchIds) ||
  208. defined(cylinderBatchIds) ||
  209. defined(ellipsoidBatchIds) ||
  210. defined(sphereBatchIds);
  211. const atLeastOneUndefined =
  212. (numberOfBoxes > 0 && !defined(boxBatchIds)) ||
  213. (numberOfCylinders > 0 && !defined(cylinderBatchIds)) ||
  214. (numberOfEllipsoids > 0 && !defined(ellipsoidBatchIds)) ||
  215. (numberOfSpheres > 0 && !defined(sphereBatchIds));
  216. if (atLeastOneDefined && atLeastOneUndefined) {
  217. throw new RuntimeError(
  218. "If one group of batch ids is defined, then all batch ids must be defined",
  219. );
  220. }
  221. const allUndefinedBatchIds =
  222. !defined(boxBatchIds) &&
  223. !defined(cylinderBatchIds) &&
  224. !defined(ellipsoidBatchIds) &&
  225. !defined(sphereBatchIds);
  226. if (allUndefinedBatchIds) {
  227. let id = 0;
  228. if (!defined(boxBatchIds) && numberOfBoxes > 0) {
  229. boxBatchIds = new Uint16Array(numberOfBoxes);
  230. for (i = 0; i < numberOfBoxes; ++i) {
  231. boxBatchIds[i] = id++;
  232. }
  233. }
  234. if (!defined(cylinderBatchIds) && numberOfCylinders > 0) {
  235. cylinderBatchIds = new Uint16Array(numberOfCylinders);
  236. for (i = 0; i < numberOfCylinders; ++i) {
  237. cylinderBatchIds[i] = id++;
  238. }
  239. }
  240. if (!defined(ellipsoidBatchIds) && numberOfEllipsoids > 0) {
  241. ellipsoidBatchIds = new Uint16Array(numberOfEllipsoids);
  242. for (i = 0; i < numberOfEllipsoids; ++i) {
  243. ellipsoidBatchIds[i] = id++;
  244. }
  245. }
  246. if (!defined(sphereBatchIds) && numberOfSpheres > 0) {
  247. sphereBatchIds = new Uint16Array(numberOfSpheres);
  248. for (i = 0; i < numberOfSpheres; ++i) {
  249. sphereBatchIds[i] = id++;
  250. }
  251. }
  252. }
  253. return {
  254. boxes: boxBatchIds,
  255. cylinders: cylinderBatchIds,
  256. ellipsoids: ellipsoidBatchIds,
  257. spheres: sphereBatchIds,
  258. };
  259. }
  260. const sizeOfUint32 = Uint32Array.BYTES_PER_ELEMENT;
  261. function initialize(content, arrayBuffer, byteOffset) {
  262. byteOffset = byteOffset ?? 0;
  263. const uint8Array = new Uint8Array(arrayBuffer);
  264. const view = new DataView(arrayBuffer);
  265. byteOffset += sizeOfUint32; // Skip magic number
  266. const version = view.getUint32(byteOffset, true);
  267. if (version !== 1) {
  268. throw new RuntimeError(
  269. `Only Geometry tile version 1 is supported. Version ${version} is not.`,
  270. );
  271. }
  272. byteOffset += sizeOfUint32;
  273. const byteLength = view.getUint32(byteOffset, true);
  274. byteOffset += sizeOfUint32;
  275. if (byteLength === 0) {
  276. content._ready = true;
  277. return;
  278. }
  279. const featureTableJSONByteLength = view.getUint32(byteOffset, true);
  280. byteOffset += sizeOfUint32;
  281. if (featureTableJSONByteLength === 0) {
  282. throw new RuntimeError(
  283. "Feature table must have a byte length greater than zero",
  284. );
  285. }
  286. const featureTableBinaryByteLength = view.getUint32(byteOffset, true);
  287. byteOffset += sizeOfUint32;
  288. const batchTableJSONByteLength = view.getUint32(byteOffset, true);
  289. byteOffset += sizeOfUint32;
  290. const batchTableBinaryByteLength = view.getUint32(byteOffset, true);
  291. byteOffset += sizeOfUint32;
  292. const featureTableJson = getJsonFromTypedArray(
  293. uint8Array,
  294. byteOffset,
  295. featureTableJSONByteLength,
  296. );
  297. byteOffset += featureTableJSONByteLength;
  298. const featureTableBinary = new Uint8Array(
  299. arrayBuffer,
  300. byteOffset,
  301. featureTableBinaryByteLength,
  302. );
  303. byteOffset += featureTableBinaryByteLength;
  304. let batchTableJson;
  305. let batchTableBinary;
  306. if (batchTableJSONByteLength > 0) {
  307. // PERFORMANCE_IDEA: is it possible to allocate this on-demand? Perhaps keep the
  308. // arraybuffer/string compressed in memory and then decompress it when it is first accessed.
  309. //
  310. // We could also make another request for it, but that would make the property set/get
  311. // API async, and would double the number of numbers in some cases.
  312. batchTableJson = getJsonFromTypedArray(
  313. uint8Array,
  314. byteOffset,
  315. batchTableJSONByteLength,
  316. );
  317. byteOffset += batchTableJSONByteLength;
  318. if (batchTableBinaryByteLength > 0) {
  319. // Has a batch table binary
  320. batchTableBinary = new Uint8Array(
  321. arrayBuffer,
  322. byteOffset,
  323. batchTableBinaryByteLength,
  324. );
  325. // Copy the batchTableBinary section and let the underlying ArrayBuffer be freed
  326. batchTableBinary = new Uint8Array(batchTableBinary);
  327. }
  328. }
  329. const numberOfBoxes = featureTableJson.BOXES_LENGTH ?? 0;
  330. const numberOfCylinders = featureTableJson.CYLINDERS_LENGTH ?? 0;
  331. const numberOfEllipsoids = featureTableJson.ELLIPSOIDS_LENGTH ?? 0;
  332. const numberOfSpheres = featureTableJson.SPHERES_LENGTH ?? 0;
  333. const totalPrimitives =
  334. numberOfBoxes + numberOfCylinders + numberOfEllipsoids + numberOfSpheres;
  335. const batchTable = new Cesium3DTileBatchTable(
  336. content,
  337. totalPrimitives,
  338. batchTableJson,
  339. batchTableBinary,
  340. createColorChangedCallback(content),
  341. );
  342. content._batchTable = batchTable;
  343. if (totalPrimitives === 0) {
  344. return;
  345. }
  346. const modelMatrix = content.tile.computedTransform;
  347. let center;
  348. if (defined(featureTableJson.RTC_CENTER)) {
  349. center = Cartesian3.unpack(featureTableJson.RTC_CENTER);
  350. Matrix4.multiplyByPoint(modelMatrix, center, center);
  351. }
  352. const batchIds = getBatchIds(featureTableJson, featureTableBinary);
  353. if (
  354. numberOfBoxes > 0 ||
  355. numberOfCylinders > 0 ||
  356. numberOfEllipsoids > 0 ||
  357. numberOfSpheres > 0
  358. ) {
  359. let boxes;
  360. let cylinders;
  361. let ellipsoids;
  362. let spheres;
  363. if (numberOfBoxes > 0) {
  364. const boxesByteOffset =
  365. featureTableBinary.byteOffset + featureTableJson.BOXES.byteOffset;
  366. boxes = new Float32Array(
  367. featureTableBinary.buffer,
  368. boxesByteOffset,
  369. Vector3DTileGeometry.packedBoxLength * numberOfBoxes,
  370. );
  371. }
  372. if (numberOfCylinders > 0) {
  373. const cylindersByteOffset =
  374. featureTableBinary.byteOffset + featureTableJson.CYLINDERS.byteOffset;
  375. cylinders = new Float32Array(
  376. featureTableBinary.buffer,
  377. cylindersByteOffset,
  378. Vector3DTileGeometry.packedCylinderLength * numberOfCylinders,
  379. );
  380. }
  381. if (numberOfEllipsoids > 0) {
  382. const ellipsoidsByteOffset =
  383. featureTableBinary.byteOffset + featureTableJson.ELLIPSOIDS.byteOffset;
  384. ellipsoids = new Float32Array(
  385. featureTableBinary.buffer,
  386. ellipsoidsByteOffset,
  387. Vector3DTileGeometry.packedEllipsoidLength * numberOfEllipsoids,
  388. );
  389. }
  390. if (numberOfSpheres > 0) {
  391. const spheresByteOffset =
  392. featureTableBinary.byteOffset + featureTableJson.SPHERES.byteOffset;
  393. spheres = new Float32Array(
  394. featureTableBinary.buffer,
  395. spheresByteOffset,
  396. Vector3DTileGeometry.packedSphereLength * numberOfSpheres,
  397. );
  398. }
  399. content._geometries = new Vector3DTileGeometry({
  400. boxes: boxes,
  401. boxBatchIds: batchIds.boxes,
  402. cylinders: cylinders,
  403. cylinderBatchIds: batchIds.cylinders,
  404. ellipsoids: ellipsoids,
  405. ellipsoidBatchIds: batchIds.ellipsoids,
  406. spheres: spheres,
  407. sphereBatchIds: batchIds.spheres,
  408. center: center,
  409. modelMatrix: modelMatrix,
  410. batchTable: batchTable,
  411. boundingVolume: content.tile.boundingVolume.boundingVolume,
  412. });
  413. return content;
  414. }
  415. return Promise.resolve(content);
  416. }
  417. function createFeatures(content) {
  418. const featuresLength = content.featuresLength;
  419. if (!defined(content._features) && featuresLength > 0) {
  420. const features = new Array(featuresLength);
  421. if (defined(content._geometries)) {
  422. content._geometries.createFeatures(content, features);
  423. }
  424. content._features = features;
  425. }
  426. }
  427. export default Geometry3DTileContent;