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- // @ts-check
-
- /**
- * Determines if and how a glTF animation is looped.
- *
- * @enum {number}
- *
- * @see ModelAnimationCollection#add
- */
- const ModelAnimationLoop = {
- /**
- * Play the animation once; do not loop it.
- *
- * @type {number}
- * @constant
- */
- NONE: 0,
-
- /**
- * Loop the animation playing it from the start immediately after it stops.
- *
- * @type {number}
- * @constant
- */
- REPEAT: 1,
-
- /**
- * Loop the animation. First, playing it forward, then in reverse, then forward, and so on.
- *
- * @type {number}
- * @constant
- */
- MIRRORED_REPEAT: 2,
- };
-
- Object.freeze(ModelAnimationLoop);
-
- export default ModelAnimationLoop;
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